Pax.world is a unique metaverse with advanced technical capabilities, making it stand out from the herd. Recently, Frank Fitzgerald, Founder, conducted an insightful interview with Crypto Serpent, a cryptocurrency influencer with a piece of news and entertainment channel covering the latest events in the cryptocurrency ecosystem.
During the session, Fitzgerald talked about all things pax.world, giving the viewers a deep understanding of the vision behind the project. He also presented a brief walkthrough session, where viewers got the opportunity to witness the expansive space of the metaverse.
Here is a brief recap of the interview in case you missed it.
Recap with Crypto Serpent
The session started with Frank introducing himself and the idea behind the project. He stated,
“So it all started with the general concept back in 2017, where I started building out this whole idea of a metaverse and communication around people. And, I realized after nine months, the world wasn’t ready for it yet, socially. People didn’t get the idea. Other than blocky architecture stuff, computers may not have been at the level I wanted them to be. So I put it on the shelf for a little bit, and then COVID hit. Everyone that I had shown it to, asked if I could get it up and running tomorrow. My response was no. I mean, this is a big project. So, I went out and hired a team, invested some money, got some backers, and started blowing this thing up. I started building out a bunch of concert events, trade shows and various other things. But really, I have always wanted to get into Web3 architecture and build a currency of my universe. Last April I started integrating the whole system and it’s just exploded since we went live with the aim to get everyone here in December. It has gone from zero to a thousand so quickly.”
Frank then talked about pax.world’s achievements at AIBC Dubai, where the project was awarded ‘The Best Metaverse’. He also talked about the different events that he has attended, whilst representing pax.world and its metaverse capabilities. Frank went on to give a brief visual representation of pax.world and presented a walkthrough for the audience.
“The possibilities are endless. People have come up to me with every possible idea you can imagine over four years, and I’ve heard it four times. It’s just a matter of making everything work 100% correctly on a low-end device. We currently run on a $300 Chromebook through the browser and are now working on VR as well. Initially, our plan is to make a VR that will work on some TVs that are integrated with it. However, they may not be fully compatible on the top-level layer because of the limitations of some of the things in VR.
What we noticed when we first developed the whole world system with this 20km space, is that people only want to be in VR for 20 minutes. If you’re going to do a long concert event, a KOL AMA, after about 20 minutes, people are exhausted. It’s suitable for specific, exciting items that you would like to do from a game perspective, but for general communication, it is important to have the browser as an option. It is also important to have the option to walk away from the conversation, which is actually quite fantastic, as you are unable to do that on a Zoom call.”
Frank continued to talk about the upcoming events for pax.world, including the land sale for the backers where they will be selling land in 100–200 pieces. Several more updates are coming soon, with new architects and interactive features added.
This concluded the session. You can find the full video here.