New York, NY, June 26th, 2024 — Sonic, the new gaming Layer-2 infrastructure on Solana, has reported over 100,000 unique wallets and more than 17 million transactions within the first week of its Sonic Testnet Odyssey launch.
This development highlights the interest in Sonic, the first atomic SVM Layer-2 designed for gaming on the Solana blockchain. Sonic offers features that support game development, including customizable gaming primitives, a sandbox environment, and extensible data types, all while utilizing Solana’s high-speed capabilities to enhance on-chain gaming experiences.
Within 36 hours of the Testnet Odyssey launch, Sonic announced it had secured over 45,000 wallets and processed 3.2 million transactions. The current figures suggest continued growth and engagement with Sonic’s L2 infrastructure. Much of this activity comes from users interacting with integrated games such as Jogojogo, Fomoney, Rage Effect, and Lowlife Forms, which reward users for participating in the Odyssey campaign.
Solana has become known as a retail-friendly blockchain due to its straightforward onboarding process and the incentives from its memecoin surge. However, its gaming sector has not seen the same level of success as other areas like DeFi, NFTs, and SocialFi. Sonic aims to address this by providing a platform for developers to deploy high-speed SBM chains to support GameFi projects on Solana.
Sonic was developed by Mirror World Labs, a GameFi infrastructure company established two years ago. To support growth, Sonic has introduced ecosystem grants and accelerator programs to help developers quickly integrate with the Sonic SVM and the HyperGrid Framework. This framework simplifies the deployment of game engines and virtual machines on Solana, allowing developers to set up new SVM environments efficiently.
This milestone comes on the heels of Sonic’s $12 million Series A funding round, led by BITKRAFT with participation from Galaxy Interactive, Big Brain Holdings, and other investors. The funding reflects confidence in Sonic’s potential to impact the blockchain gaming sector.
In response to the high demand, Sonic has upgraded its Testnet Odyssey to improve speed and stability. The platform has already seen several successful game deployments, including Snake Lite, a Telegram-based tap-to-earn game.
Sonic’s team has planned several activities for the summer, including a partnership with RateX for the Solana Kick Off: Shenzhen event and participation in the Kyoto Web3 Gaming Summer event at #IVS2024 next month. These events aim to further promote Sonic’s capabilities and drive adoption in the blockchain gaming community.